C4D教程网 >> ZBrush教程下载 >> 从c4d演化到modo技术训练视频教程

本视频教程是由Digital-Tutors机构出品的从C4D演化到Modo技术训练视频教程,Digital-Tutors MODO for CINEMA 4D Artists,时长:1小时41分,大小:1.3 GB,MP4高清视频格式,附工程源文件,教程使用软件:MODO 901,作者:Justin Marshall,共12个章节,语言:英语。

Modo是一款高级多边形细分曲面,建模、雕刻、3D绘画、动画与渲染的综合性3D软件。由Luxology, LLC设计并维护。该软件具备许多高级技术,诸如N-gons(允许存在边数为4以上的多边形),多层次的3D绘画与边权重工具,可以运行在苹果的Mac OS X与微软的Microsoft Windows操作平台。



Digital-Tutors MODO for CINEMA 4D Artists

In this MODO tutorial, we?ll learn to work in MODO from the perspective of a CINEMA 4D artist.

As a CINEMA 4D artist, MODO can be a great tool that can be leveraged in your pipeline, but transitioning to a new piece of software can sometimes be daunting.

We?ll start by discussing the interface and learn how the different areas correspond to the familiar CINEMA 4D interface. We?ll continue by learning to navigate the 3D view, learn some common hotkeys, and learn how to change MODO?s navigation to match the CINEMA 4D navigation that we?re used to.

Next, we?ll learn about how MODO deals with objects, specifically the difference between mesh items and components, and how we can move geometry around within those items. After that, we?ll look at an explanation of the very flexible Tool Pipe. We?ll also cover the use of Action Centers and Falloffs to customize how our tools affect models across their surfaces. We?ll learn about MODO?s Shader Tree and how we can use this layer-based workflow to add materials and textures to our scenes.

We?ll also cover creating renders in MODO and using the Preview Viewport to develop the look of our scenes. We?ll finish up by learning the basics of animation and talk about moving files between MODO and CINEMA 4D.

By the end of this MODO training, you?ll have a much better idea of the differences and similarities between CINEMA 4D and MODO and will be able to start using the strengths of MODO as you integrate it into your CINEMA 4D pipeline


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